Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts

Android 2.1’s Best Features in Screenshots

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Android 2.1’s Best Features in Screenshots

Coming from the chunky G1, the thin and flat Nexus One hearkens back to my iPhone days. (In my pocket it doesn't make my thigh look fat, and it doesn't require a holster—it gets lots of vanity points there.) The screen is huge and crisp; the dual noise-canceling microphone action is sweet; the true headphone jack is much-appreciated, and the glowing trackball is a nice touch.

Still—the best part of the Nexus One is Android 2.1, and if all goes well, many existing Android users will get that update even if they don't get a new handset. After spending just a few hours with my new phone, here are a few of my favorite Android 2.1 features, in screenshots.

Click to enlarge each image to actual size (including the image of my current home screen, shown here).

First off, Android 2.1 has some satisfying eye candy that doesn't necessarily make you more productive, but does make the phone more fun to use.

The application menu button has been replaced with a button that looks like a grid (see bottom of the first screenshot). When you tap it, your application icons fly into place to take over the desktop in their own grid, and you can scroll them back and forward as if they were on a 3-D cube, shown here.

Android 2.1's Live Wallpapers are pulse in different ways when you touch the desktop—again, not strictly useful, but they make the phone feel as if it is alive in your hand and responding to your every action. Two new desktop widgets come in way handy: One offers one-click toggle of your most important settings (GPS, Bluetooth, screen brightness, and Wi-Fi on/off), and the other has top news stories for idle browsing when you're on line at the grocery store. I'm not a widget gal—I trashed that big old clock first thing when I set up Android 1.5/6—but these two, along with the Google search box, are keepers.


Every single text area in Android 2.1 is speech-to-text enabled, which means you can say your text messages, emails, tweets, notes to self, whatever.

It works like Google's voice-enabled search box does. You tap the microphone button on the keyboard, speak, and then the spinner grinds away at the recording, translating it to text.

The conversion takes a few seconds, depending on how much you said, and it requires a decent internet connection to complete. In a spotty area I got a few "Connection error" messages when I tried to speak my first tweet from the Nexus One using Seesmic. (That was disappointing.)

The results are hit or miss.


Sometimes they're pretty decent. Here I said, "Every text area is speech-to-text enabled so you can speak your email, text messages, or tweets." I didn't say the punctuation, and you can see it borked the "is," and missed the "so." Not bad.


Not all results are that close, though. This is another set of results I got, saying the same exact thing as above.


Android continues to offer the best Gmail mobile client available on any platform. The latest version of Google's Gmail Android app supports "Undo." When you archive, label, or delete a Gmail conversation, you get the option to Undo the action. (Great for when you accidentally tap something you didn't mean to.)

The upgraded Gmail app also supports multiple accounts, so you can get mail from your work, personal, and moonlighting Gmail accounts in one interface.



Another "oh, that's cool!" Gmail discovery: if you tap the dot next to a contact's name, you get a popup with one-click access to that person's information with their photo.

Contact photos are a powerful thing on a mobile device, and Android 2.1 ships with the Facebook application, which can sync your contacts' Facebook photos into your contact list. LOVE IT.

New to me (but not Droid owners) is Android's new Car Home screen, for navigational purposes on the road. I haven't had the chance to try this out yet, but I'm really looking forward to it. (My trusted Android informant Kevin at Lifehacker gave it his thumbs-up.)


It was great to see that Google Voice came pre-installed on the Nexus One, and telling GVoice to handle my new mobile number's voicemail was literally a one-click affair. (Hopefully no one will ever even know my new mobile number, since I hope to go completely Google Voice from here on in.)


Speaking of, setting up this phone in general was dead-easy. You simply sign into your Google account on the phone and instantly your contacts, email, calendar, and Google Voice calls/history are on the phone—no syncing or importing necessary. The only reason why I connected it to my computer was to take screenshots for this post, and later, to move some music onto it.

I'm still very much on the Nexus One/Android 2.1 honeymoon, but I do have two minor gripes. First, you still can't take screenshots on the device itself. WTF. (I had to jump through a bunch of developer hoops just to get screen caps for this post.) And second, I've accidentally tapped the Nexus One's search and home buttons while reaching for the spacebar on the touch keyboard more than twice. The touch keyboard in general is going to take some getting used to.

Riding The Nexus One Wave, Google Releases The Android 2.1 SDK

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Riding The Nexus One Wave, Google Releases The Android 2.1 SDK

68060_Android_2.1_Droid_1One of the key features of the Nexus One has nothing to do with its hardware. The latest and greatest Android phone also is the first device to come with the new Android 2.1 OS. And while other phones, like the Droid, are going to get it too (likely later this month), for now, if you want to play around with it, you’ll need a Nexus One. Or, starting today, you can also download the Android 2.1 SDK.

As noted on the Android Developers Blog, the team is releasing it before most devices have it so that developers can play around with and build for the new features introduced in 2.1. Though Google calls 2.1 a “minor platform release” over Android 2.0, there are a number of new elements such as voice recognition, live wallpapers, a new launcher, more home screens, and some WebKit changes. Those who have ported it over to the Droid note that the new OS is also faster.

Google also notes that there is a new USB manager available through the SDK Manager that supports the Nexus One. This may or may not be related to the new services that it seems like Google wants to include with the device, such as a new docking station for backing up your data.

In Depth: Complete guide to buying an Android handset

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In Depth: Complete guide to buying an Android handset

Have you been wondering whether to buy an Android handset? Now's the time to go for it. Android handsets remain dominated by HTC, but this is rapidly changing, with Motorola and Samsung among those getting in on the act and more phones on the way from Sony Ericsson, Acer and more.

And with Android 2.0 (Eclair) around the corner, the OS is certainly starting to gain traction - especially as Windows Mobile still lags way behind and not everybody wants to pay £35-a-month for an iPhone.

So, in no particular order, here's our guide to buying an Android handset. When looking for deals, make sure you have at least some form of "unlimited" internet included in your tariff. As with the iPhone, it's a must-have for Android.

Motorola Dext

One company for whom Android is make or break is Motorola. Its first offering is the Dext, a slide-out QWERTY with a 3.1-inch capacitive touchscreen in landscape format (like the HTC Touch Pro 2). Like many manufacturers do with Windows Mobile, Motorola has also supercharged Android with its own customised overlay, called MotoBlur.

It's available free on Orange for £35 a month, while if you pay £80 up front you can save cash on a £25-per-month tariff.

DEXT

Moto will also be sneaking in the first handset with Android 2.0, the Milestone (also known as the Droid). It was rumoured to be coming to O2 and Vodafone - though O2 has denied it will stock either Moto handset.

Read: Motorola DEXT review

Browse the best Motorola DEXT deals in the UK

HTC Hero (Orange Graphite, T-Mobile G2)

The Hero is a superb handset - certainly HTC's best so far, running HTC's Sense UI. It's fast and has a great, responsive 3.2-inch touchscreen.

We think the Hero is a big improvement over the Magic, but you do pay a slight premium for it over Voda's Android offering - it's free on various £35-a-month Orange tariffs. We also found a £30-a-month deal on Orange (with 500MB of internet per-month) although it was a 24-month deal unlike the former, which is an 18-month deal.

You can have the G2 Touch for free on T-Mobile paying £30 a month - it's a £25-per-month deal with £5 for unlimited internet.

HTC hero

The Hero is a superb handset and isn't that expensive. The only negative is the 5-megapixel camera which gives disappointing results for both images and video.

Read: HTC Hero review

Browse the best HTC Hero deals in the UK

HTC Magic

The second Android phone to be released might not be at the head of the pack any longer, but that means you can pick it up at a good price on Vodafone. It's a very light phone at 119g with a 2.8-inch touchscreen and while some might view the casing as looking a bit cheap, we don't agree.

HTC magic

You can get it for free from £25 a month with unlimited internet - though this only comes with 75 minutes of calls, so you'll probably want the £30 plan.

Read: HTC Magic review

Browse the best HTC Magic deals in the UK

Samsung Galaxy i7500

Samsung wanted to put the cat among the Android pigeons with the feature-rich and O2 exclusive Galaxy, but as you'll see the network has rather priced this handset out of the game.

The handset is extremely slim at just 11.9mm thick and also packs an extremely bright OLED screen - even under bright lights the screen still stands out. It's also extremely lightweight at 116g.

Samsung galaxy

Unfortunately O2 is offering the handset for premium prices - you'll need the iPhone-esque £35 tariff with 600 minutes and unlimited web, but you'll still have to pay £97 for the handset. You have to hike up to the £44 tariff before you can even get it for free. The phone is great, but the prices aren't.

Read: Samsung Galaxy i7500 review

Browse the best Samsung Galaxy i7500 deals in the UK

HTC Tattoo review

With a 2.8-inch touchscreen and 3.2-megapixel camera, the Android 1.6-sporting Tattoo is designed to be the first real budget Android offering. But because it's new, it's not always cheaper than other Android handsets that have already been on the market.

However, while we praised the design and battery life, we're not so keen on the screen and camera.

HTC tattoo

Like the Magic (which it certainly looks smarter than), you can get it on Vodafone for free from £25 a month with unlimited internet - once again this only comes with 75 minutes of calls, so you'll probably want the £30 plan.

Orange offer a nicer deal, still getting the phone free but with 200 minutes and 300 texts for £18 a month. You will need to put £5 on that for 500MB of internet, though.

Read: HTC Tattoo review

Browse the best HTC Tattoo deals in the UK

T-Mobile Pulse

Another handset designed for the lower end of the market, the Pulse is free from T-Mobile on the Combi 35 tariff with 1,000 minutes on a 24-month deal. It's £25 a month with the phone for free, though you'll need to boost this by £5 for unlimited internet, so it's not super-cheap.

The handset itself has a disappointing camera and battery life, but it's the first handset from Chinese company Huawei and it has an impressive array of features behind the 3.5-inch touchscreen.

T-Mobile pulse

Read: T-Mobile Pulse review

Browse the best T-Mobile Pulse deals in the UK

And what else is coming?

As you might expect, there are plenty of Android handsets on the horizon, too. Acer is steaming in with the Liquid soon but it appears the 1GHz Qualcomm Snapdragon processor (also found in the Toshiba TG01 Windows Phone) will be underclocked.

Yesterday Sony Ericsson unveiled its new Android handset, the Xperia X10, which also sports the 1GHz Qualcomm Snapdragon processor and a 4-inch high resolution screen. Like the Liquid, it will run Android 1.6 Donut.

The aforementioned 3.7-inch widescreen Motorola Milestone will be the first handset to run Android 2.0. And then there's the Samsung Galaxy Lite - otherwise known as the Spica - though it's not yet confirmed for the UK.

Read: Our hands on Sony Ericsson Xperia X10 review and our hands on: Acer Android Liquid review

Acer liquid

Android 2.0 Review: Almost Human [Review]

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Android 2.0 Review: Almost Human [Review]

A year ago, Android was an unfinished OS for nerds, bursting with potential. With Android 2.0, it's evolved into something sleeker, more refined and focused—but still something not quite human.

Over the last year, Android's evolved more rapidly and appeared in more shapes than any other smartphone OS. Every major update has made Android more capable and advanced, while custom interfaces from companies like HTC and Motorola, mean it's constantly and continually shifting shapes. When you look at the bucket of bolts everybody started with, some of the oh-so-shiny end results were kind of amazing. Android 2.0 blows all of that away, and lays down a platform for the next year that's wildly more compelling, even as it retains a lot of the same fundamental weaknesses.

New Skin, Same Awkward Body

Android 2.0 is glossy—not in an Apple "the whole world is shiny and reflective" kind of way, but more like molded plastic for a collectible action figure. The cartoon whimsy—the classic Google rainbow of bright colors—are gone. The iconography, redrawn for high-res displays packed with tons of pixels, is smoother and sleeker, more subtle, and forces you to ask yourself, "Google designed this?"

While icons and menubars have been polished to fine gloss, and some things are cleaner and better organized—settings, for instance—overall, the user experience is basically the same: three desktops, which you can pack with icons and widgets; the still brilliant drop-down notification shade, which pools everything Android wants to tell you; and a pop-up tab where all of your apps are at. This is all still fine, mostly, if a bit muddled.

The reason that cluttered interface confusion is mostly fine is that multitasking with Android is addictive, and it's a better, easier-to-use implementation than any phone but the Pre. The window shade, a simple but powerful concept, is what makes it work. If I'm browsing the internet and get a message, I can pull the shade down, check the message, and go right back to browsing. Or flip over to messaging, reply, and get right back to browsing. At this, Android 2.0 excels, especially now that everything runs faster.

The long press and menu button conventions are still used nearly everywhere throughout the OS, but almost always inconsistently. If you're trying to do something in-app and have no idea how, there's a good chance the action you're looking for is buried behind the menu button or a long press. But these controls do different things in almost every single app, and even sometimes in the same app, depending on the context.

Universal search, and in particular, voice commands which let you quickly access search, map or navigate with surprising accuracy (seriously, it deciphers my mumbling better than my mom), are probably the most significant improvements to usability. Universal search isn't quite as universal as we'd like, though. It only pores over apps, contacts, YouTube, music and the web—you have to go into the messaging and email apps separately to search through them, which doesn't make a whole lot of sense.

And while Android 2.0 is capable of multitouch, other than making typing smoother, it's nowhere to be found, at least not where I want it: the browser and maps. Also, the portrait keyboard's still too tiny.

A Killer Machine, Sorta

Software is inextricably tied to hardware in many respects, and nowhere is that more true than performance. Droid, the first Android 2.0 phone—and the only one we've used—is ridiculously capable, with an ARM Cortex A8 TI OMAP3430 processor that's basically the same as the chips inside of the Palm Pre and iPhone 3GS. Point being, it's got heavy duty processor firepower.

So it's absolutely inexplicable that while it's overall the fastest version of Android yet—most apps fly open instantly, run zippily and practically zoom from one to another, even with a couple running in the background—very basic user interface elements, like the main pop-up menu on the home screen and sliding over from one desktop to another, often stutter or lag (with no apps running up front, and just a couple of widgets on the desktop). At this point, it's clear that these performance hiccups are an Android problem, not a hardware deficiency. It's maddening to hold a badass phone like the Droid and watch it handle menus like a pussy.

Accounts, Contacts, Exchange and Other Serious-Sounding Words

Besides Google Maps Navigation Beta, Android 2.0's most significant upgrade for regular people is all about contacts and networking. Like the Palm Pre and HTC's Sense UI, it integrates contacts from multiple sources—namely, Facebook and Exchange (no Twitter yet). The scheme works exceptionally well, with finesse that's almost out of character for Google. The way it pulls in your Facebook contacts actually makes sense: When you add the account, you can choose to add all 900 of your Facebook contacts, or just the ones who you have actual Google contacts for. Oh, sweet reason! It even managed to match our address book contacts with correlating Facebook accounts pretty accurately and seamlessly, with a few exceptions.

1. Everybody whose name is capitalized in the screenshot is matched up with Facebook—I loathe capital letters, but got over the inconsistency.
2. And the rarely mismatched contacts prove difficult, if not impossible, to completely straighten out.

Quick Contact is what keeps this orgy of personal information from getting too messy when it's time to get down to business—clicking on a contact's icon blooms a row of icons, letting you instantly ping them via SMS, phone, email, Facebook or whatever you want.

Android finally approaches a real smartphone when it comes to accounts. Multiple Google accounts and Exchange support come stock. What's that mean? Well, if you have a hosted Google apps account for work, and a personal one (like all of us at Giz do), you can use the awesome native Gmail application for both, instead of being forced to relegate one of the accounts to the separate, okay-but-not-as-good email app, which is what handles all of your Exchange, IMAP and POP mail. The only bummer is that you still have to toggle between each Google account mailbox in the Gmail app. (Yes, there are two different email applications. A Gmail app, and one for everything else. And they're completely different.)

There's one serious limitation to the multiple Google account support: The only Google calendars that sync to the phone are the ones from your main Google account, not your secondary one. Exchange calendars, on the other hand, use the separate-but-equal-as-far-as-I-can-tell "Corporate Calendars" app. We tested Exchange support using mail2web's free service, and everything seemed to show up correctly, FWIW.

Maps

The biggest change to Google Maps is Navigation, which Wilson Rothman, a Magellan for our time, reviewed extensively here. My assessment is mostly the same after a weekend in a car—it's pretty good, but occasionally befuddling and hard to get around. A potential point of confusion is that Navigation is both integrated into Maps and also its own distinct app, unlike Latitude.

Also new, sorta, is layers. Basically, every bit of information you wanna see in Maps is now a "layer." Like if I've got Latitude up on the map, and want to see nearby coffee places with satellite view, that's three layers—Latitude, a search for coffee, and satellite view. It can get a little confusing, especially if you're going from search to search or Maps to Navigation and then back to Maps—none of it's conceptually clean or simple, and the interface isn't always aren't entirely self-apparent. Also. Pinch. To. Zoom. I want it.

Browse Awesomer, But No (Multi)Touchy

The browser's faster, smarter and more powerful, and is probably the second best browser now, next to mobile Safari. It mostly cuts through lardass sites like Gizmodo with pep previous versions didn't, with more responsive scrolling and panning (slowdown does happen though). The browser actually starts you out on each site with a view of the entire page now, which is nicer in theory, but then it makes you want to pinch to zoom in—which, like Maps, is not enabled. You're stuck with unwieldly buttons and double-taps that never quite line the page up the way they should. If Palm, who's an insect by comparison, can pinch and zoom with impunity, why can't Google? Don't say it's out of friendship, because Apple doesn't even like you guys anymore.

Well, It Would Be a Better Camera

More controls! Yay! White balance, focusing mode, color and more. It's just too bad that on the Droid, the camera's completely unresponsive garbage. I don't know if it's software or hardware, so I'm mentioning in it both here and in our Droid review. Fix please.

Multimedia, or the Lack Thereof

The only way to get your music and videos on the phone is to manually drag and drop the files. There is no syncing, no easy way to get your music library onto your phone. How are normal people supposed to figure this out? Verizon reps actually joked about how putting music on the Droid is sure to make for a lovely Saturday afternoon. What. The. Shit.

And, there's not even a built-in video player! I have a phone with drop-dead gorgeous screen that I can't use to play movies without digging up my own video app, even if I could figure out how to get videos onto it. Correction: The video player's tucked inside of the slow and rather buggy Gallery application, where you also browse photos. And it wouldn't play videos that worked perfectly on a Zune HD or iPhone. Also, it and the music player are hideous.

Until I can magically and perfectly sync 12 gigs of music and videos over the air, you can't get away with not having a media sync desktop application. And DoubleTwist, a third-party app that can sync to Android, doesn't really count, since it's not bundled with it. (Update: FWIW, if you know where to look, Motorola offers a PC-only Media Link application for its Android phones. But it still doesn't solve the larger Android problem—Google needs to specify an easy-to-use syncing solution for people who need that.) Make no mistake, for a phone platform that's supposed to be ready for consumers now, this is a disaster, like a spaceship that's about to shoot into the atmosphere with a gaping hole in the side.

Goin' to the Android Market, Buyin' Some Apps

The Android Market has over 10,000 apps, and its state of the union is still a mixed bag. On the one hand, it's finally got official apps from Facebook, Amazon, Pandora and other critical names people expect on their phone. On the other, and almost universally, these apps aren't nearly as polished or full-featured as their iPhone counterparts (look no further than the Facebook app, which lacks even messaging in Android). And games? It's a pretty desolate wasteland, if you're looking for something beyond NES emulators. The library is getting better, and will undoubtedly keep getting better, but it's hard not to lament Android's comparative app ghetto, even as the platform's poised to explode. (Update: Another point I forgot to mention, and part of the reason Android games are limited in scope, is the storage limit for apps since they can't be installed on the SD card—for instance, it's 256MB on the Droid.)

A problem that's currently plaguing the ecosystem, and is hopefully not a foreboding omen of the fragmentation to come, is that many apps weren't designed for the higher resolution screens that Android 2.0 supports, so their icons and graphics render crap-ugly on Droid, even in the main menu. (Granted, the phenomenon is partly Google's fault for restricting access to the 2.0 SDK to all but a select group of privileged developers until basically the day Droid was announced.)

The Market itself, while it got a desperately needed facelift with 1.6, still has a ways to go. There's no way to update all of your applications simultaneously—you have to click through the update process for each one. And finding apps remains a problem. Browsing for apps exclusively on your phone is a tedious experience, especially when there's so many apps to wade through. Besides more refined browsing and suggestions, there needs to a way to look through the Market on your desktop. Also, Google's got this whole cloud thing going, why aren't my apps tied to my Google account, so if I move to another phone, they'll all magically repopulate it, like my contacts?

Wherefore Art Thou, Android?

I probably sound like I'm more down on Android 2.0 than I actually am. I like it a lot, truthfully. It's an amazing conduit for Google's services. If your online life is lock, stock and barrel Google, there really isn't a better or more powerful smartphone for getting stuff done in that universe. The Gmail app is a perfect distillation of Gmail for a small screen. The Google Talk app, if you have a bunch of friends using Gtalk, is fantastic. Google, really, is Android's greatest strength. Excellent multitasking is a close second.

In time, Android very well could be the internet phone, hands down, in terms of raw capabilities. And while it's not as easy to use or polished or seamless as the iPhone—or to some extent, Palm's WebOS—it's way more usable than most other smartphones, and keeps evolving, way faster than anyone else, continually closing that gap. Android 2.0's potential finally feels as enormous as the iPhone's, and I get kinda tingly thinking about it. I can't say Android 2.0 is ready for your mom yet, but it's definitely ready for anybody reading this.

Google's apps are simply awesome

Facebook and Exchange integration works pretty well

Second best mobile browser

New look, same feel

Multiple Google account support somewhat limited

Still kinda sluggish at random intervals

No native way to sync music

Crappy music and video player

Spring Design’s Alex: the first Android-based, dual display e-book reader

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Spring Design’s Alex: the first Android-based, dual display e-book reader


Spring Design's Alex dual-screen Android-based e-book reader

Spring Design's Alex dual-screen Android-based e-book reader

Alex from Spring Design is the first Android-based e-book reader that comes with dual screens. The upper display is a 6-inch E-Ink monochrome electronic paper display (EPD) screen, while below it sits a 3.5-inch color LCD screen. The device features full Internet browsing capabilities that, through the use of the device’s Duet Navigator interface, allows hyperlinked text displayed on the main EPD to be clicked on to bring up supporting multimedia information such as video, images, and notes on the secondary color LCD screen.

Spring Design says this supplementary content can be used to complement, clarify or enhance whatever is being read on the main screen. The company says it has been working with major bookstores, newspapers and publishers over the past two years to share its vision and the capabilities of the dual screen device, but until such outlets start releasing “enhanced” content, users will be able to produce their own personalized multimedia “add-on” editions by saving additional photos, video or text on the device’s removable SD card.

According to Spring Design, Alex’s enhanced Android OS is optimized to support integration between the color and monochrome displays while preserving battery life. The dual screen setup also allows users to capture and cache web content displayed on the LCD screen, and toggle to view it on the EPD screen to conserve the battery. Earphones and speakers are also included for audio and video content.

Alex supports Wi-Fi and 3G, EVDO/CDMA and GSM mobile networks and includes smart phone capabilities, although Spring Design hasn’t detailed exactly what these are just yet. Spring Design plans to release Alex by the end of the year at a price yet to be announced.

 
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